Devlog
Everything I have written about making games, newest first.
2026
Prototyping a trade loop in a weekend
Two hundred lines, a spreadsheet of prices, and the afternoon the economy stopped being a table of numbers.
The tick that pays for itself
Galaxy Trader runs its economy on a fixed step, and the first thing that broke was the port that could not keep up.
Price tables that do not explode
Keeping a trade economy readable when every port has a stock, a price and a player who keeps buying the cheap thing.